seta con_gamemsgwindow0msgtime 0
seta cg_fov "65"
seta cg_fovscale "0.5"
seta cg_gun_x "-0.65"
seta r_specular "1"
seta r_drawdecals "1"
seta r_fog "0"
seta hud_enable "0"
seta r_distortion "1"
seta r_drawsun "0"
seta r_drawwater "1"
seta cg_blood "0"
seta r_desaturation "0"
seta r_brightness "0"
seta r_contrast "1"
seta cg_drawcrosshair "0"
seta r_detail "0"
seta r_normalmap "1"
seta cg_centertime "0"
g_teamcolor_allies 0.5 0.53 0.59 1
g_teamcolor_axis 0.68 0.2 0.2 1 
seta r_filmusetweaks "1"
r_filmusetweaks 1
r_filmtweakenable 1
r_filmtweakbrightness 0.15
r_filmtweakdarktint 0.5 0.5 0.5
r_filmtweaklighttint 1 1 1
r_filmtweakmediumtint 1.465 1.25 1.25
r_filmtweakcontrast 1.265
r_filmtweakdesaturation 0
r_filmtweakdesaturationdark 0
sm_sunsamplesizenear 1
seta r_diffusecolorscale "1"
seta r_Dof_Enable "1"
seta r_dof_bias "0.225"
seta r_dof_farBlur "3"
seta r_dof_farEnd "1000"
seta r_dof_farStart "1"
seta r_dof_nearBlur "100"
seta r_dof_nearEnd "250"
seta r_dof_nearStart "0"
seta r_dof_tweak "1"
seta r_dof_tweak_enable "1"
seta r_glow "0"
seta r_glowUseTweaks "0"
seta r_glowTweakEnable "0"
seta r_glow_allowed "0"
seta r_glow_enable "0"
seta r_aasamples "16"
seta r_aaAlpha "supersample (nice)"
seta r_texfilteranisomax "16"
seta r_TexFilteranisomin "16"
seta r_lodBiasRigid "-1000"
seta r_lodBiasSkinned "-1000"
seta r_lodScaleRigid "1"
seta r_lodScaleSkinned "1"
seta sm_enable "1"
seta sm_polygonoffsetscale 2
seta sm_polygonoffsetbias 0
seta sm_sunshadowscale 1
seta sm_polygonoffsetbias "0.5"
seta sm_maxLights "4"
seta r_sunblind_fadein "0"
seta r_sunblind_fadeout "0"
seta r_sunblind_max_angle 90
seta r_sunflare_max_size "10000"
seta r_sunflare_min_size "10000"
seta r_sunsprite_size "1000"
seta r_sun_from_dvars "0"
seta g_hardcore "1"
seta cg_hudDamageIconHeight "0"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "0"
seta cg_hudDamageIconTime "0"
seta cg_hudDamageIconWidth "0"
seta cg_overheadnamesfarscale "0"
seta cg_overheadiconsize "0"
seta cg_overheadRankSize "0"
seta cg_overheadnamessize "0"
seta hud_health_pulserate_critical "0.1"
seta hud_health_pulserate_injured "0.1"
seta hud_health_startpulse_critical "0.1"
seta hud_health_startpulse_injured "0.1"
seta hud_healthOverlay_phaseEnd_pulseDuration "0"
seta hud_healthOverlay_phaseEnd_toAlpha "0"
seta hud_healthOverlay_phaseOne_pulseDuration "0"
seta hud_healthOverlay_phaseThree_pulseDuration "0"
seta hud_healthOverlay_phaseThree_toAlphaMultiplier "0"
seta hud_healthOverlay_phaseTwo_pulseDuration "0"
seta hud_healthOverlay_phaseTwo_toAlphaMultiplier "0"
seta hud_healthOverlay_pulseStart "0"
seta hud_healthOverlay_regenPauseTime "0"
seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"
seta bg_bobAmplitudeDucked "0 0"
seta bg_bobAmplitudeProne "0 0"
seta bg_bobAmplitudeSprinting "0 0"
seta bg_bobAmplitudeStanding "0 0"
seta bg_bobMax "0"
seta cg_TracerChance "1"
seta cg_TracerWidth "4"
seta cg_TracerSpeed "10000"
seta cg_TracerScaleMindist "0"
seta cg_FirstPersonTracerChance "1"
seta cg_TracerScale "1"
seta destructibles_enable_physics "1"
seta r_specularcolorscale "5"
seta waypointoffscreenpointerheight "1.18"
seta waypointoffscreenpointerwidth "1.8"
seta waypointiconheight "1.18"
seta r_rendererInUse "Shader model 3.0"
seta r_rendererPreference "Shader model 3.0"
seta r_texFilterMipMode "Force Trilinear"
seta waypointiconwidth "1.19"
seta waypointdebugdraw "0"
seta cg_drawcrosshairnames 0
seta cg_drawfriendlynames 0
seta cg_headIconMinScreenRadius "0"
seta dynent_active "1"
seta r_clear "4"
seta ragdoll_enable "1"
seta readyup_over "1"
set readyup_over "1"
seta r_blur "0"                                                               